General Rules
Everyone must be wearing some form of eye protection.
There are no restrictions on padding but the outside must be of a stiff material for the dart to make a sound on impact.
-Examples: life jacket or nylon vest (nerf vest)
Tagging Options
Freeze tag: when hit you must freeze (can't move your legs) a teammate can tag you to get you back in the game.
Or
Respawn: when hit you walk to a respawn point and must shout out a number count to get back in the game.
Capture The Flag (CTF)
Elimination Or Respawn The opponent can tag a frozen player to make them respawn. Detaining rule: When a player is frozen an opponent can escort them back to their base by holding your arm and walking with them back to the base. The detainee cannot run away as long as their arm is held by the opponent. Their blaster is held as well. • Night games: must use Nerf guns. Boundries: The yard Can't go past the rock wall by the road. Flags The can be hidden anyware on the opposite side of the yard, from the team base. Bases: The rocks Large rocks on opposite sides of the yard. Bases are safe: must be touching the rock to be safe. Tagging: If you get hit, you must stop and put your hands up, you are frozen. Or You can choose to respawn at your base. A teammate can heal the player by tagging them. Once healed a player can move and is back in the game. If you are hit and you have the flag, you must drop the flag. Approved tagging methods: Socks (grenades) Your hand *If two players tag each other and there is a dispute between who tagged first, both respawn at the base, count to 20. Objective: Find and bring the opposing team's flag to your team base. Or Eliminate the opposing team Best two out of three wins.